This will mean the colour and light your setup throws out is very vibrant and bombastic, matching the action on screen. And, in my opinion, you're going to want to do this as certain content and applications are better suited to different light levels.įor example, if you are playing a fast-paced, action-filled game like Doom Eternal then you should select game mode, a bright light level, and one of the more intense lighting options.
Drawing out a flaming torch, though, would suddenly cause a warm red glow to emanate from around the screen.Īnd speaking of light, exactly how bright and intense the light is can be fully controlled by you through the Hue Sync app. In Assassin's Creed Odyssey, sailing the seas led to engulfing blue shades again, while diving into caves would cause all the lights to go out. Naturally, when there was explosions, the lighting would react and bathe you in red, orange and yellows. In Picard the warm scenes in and around his chateaux were improved by being enveloped in warm hues, while in space, either on Picard's ship or on the old Borg Cube, the lighting was all cold blues, greens and metallic shades.
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I found the system worked best in movies and games, as well as dramatic TV shows, where there is lots of action and changes in location.Ī good example of this was when watching the recently released Amazon Prime Video series Star Trek: Picard, as well as playing the playing the open-world stab-'em-up Assassin's Creed Odyssey. Once you have your lights positioned and setup virtually, you can then fire up some content, open the Hue Sync app and start the sync, and start enjoying the experience, which is really rather immersive. Which brings us onto the lighting itself. Naturally, lights positioned behind a viewer can also be positioned in terms of height, too, so you can if your pockets are deep enough, really wrap yourself in light that syncs with the action on screen. So for example, in my setup, the two Go lights acted as the bottom left and bottom right of the screen, but that was only because I had positioned them virtually in a low position.